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Engineering

Power and system stability

Balance reactor power, coolant, and heat while other stations change their demands.

Practice: Power Relay Drill

Engineering keeps the ship’s systems useful without letting heat run away. Allocate reactor power across the system lanes, distribute a limited coolant budget, and respond when one system is asked to do more work.

Engineering station showing reactor status and system power lanes
Reactor and system lanes
  1. The reactor summary shows available power, deployed coolant, and overall heat.
  2. Each system lane has power, coolant, heat, and operational readouts.
  • Drag a system’s power slider to change its output and its coolant slider to cool that system. The coolant budget is shared, so adding coolant to one lane leaves less for others.
  • Use each system’s power and coolant hotkey to raise its allocation; hold Shift with that key to lower it. The selected system stays visible in its lane readout.
  • Press Q or use the Vent control when Heat Vent is installed. Save and recall numbered presets when Power Presets is installed. Holding Control shows the station’s hotkey reference.
Default keyboard controls. Bindings can be changed in the game Settings menu.
ActionDefault key
Vent heatQ
Load preset 00
Load preset 11
Load preset 22
Load preset 33
Load preset 44
Load preset 55
Load preset 66
Load preset 77
Load preset 88
Load preset 99
Engines power trimA
Maneuvering power trimS
Weapons power trimD
Shields power trimF
Sensors power trimG
Countermeasures power trimH
Life support power trimJ
Drones power trimK
Engines coolant trimZ
Maneuvering coolant trimX
Weapons coolant trimC
Shields coolant trimV
Sensors coolant trimB
Countermeasures coolant trimN
Life support coolant trimM
Drones coolant trim,

System power affects what other stations can do. Overdrawing or overpowering a lane can build critical heat and cause a temporary shutdown; sustained critical heat can damage the system. Coolant helps the hottest lanes recover, while emergency Coolant Flood is a separate upgrade action for one stressed system.

Heat Vent

800 credits

Unlocks a reactor heat vent action for recovering from heat spikes.

Use it: Vent before heat stays critical; continue watching the hottest individual systems.

Coolant Flood

1,900 credits

Unlocks an emergency coolant burst for one selected system.

Use it: Save it for a system that needs immediate cooling beyond normal coolant allocation.

Power Presets

500 credits

Allows named power and coolant arrangements to be saved and recalled.

Use it: Keep a balanced preset and one or two specialist setups for rapid handoffs.

  • Keep a balanced baseline. Shift power toward a request, then restore it when that burst of work is over.
  • Read the hottest system as well as total reactor heat; a cool reactor summary can hide one stressed lane.
  • Use presets for common allocations, but check live heat before loading one under pressure.

A fixed 3-minute stream of requests arrives as station-message toasts. Each request names or hints at one system and one output band: low, standard, full, or overpowered. Bring that system into the requested band within 14 seconds to earn 1 point. Requests sometimes arrive close together. The final screen shows your score, missed requests, and elapsed time.

Practice goal: read the system and band first, make the smallest useful power change, then prepare for the next request without overheating the board.